Classical Music Production

Hi everyone, it is a pleasure to be a part of this event. I am a recording engineer who has worked in many styles of music, but with a particular focus on classical. I am interested in any specific recordings you feel are 'overproduced' and why.
Scott Metcalfe is an audio engineer and music technologist based in Baltimore, MD where he is Director of Recording Arts and Sciences at the Peabody Institute, Program Coordinator for the Sound Concentration of Hopkins’ Advanced Academic Programs MA degree in Film and Media, and Associate Director of The Sound Sleep Studio (research facility of The Sleeping Brain Lab, at Johns Hopkins Hospital).

Scott has engineered hundreds of recordings in many different styles of music, with a primary focus on classical recording. Projects include editing, mixing and mastering of orchestral and electronic music for the Sid Meier’s Civilization V series of video games; studio recordings with Robert Black, Morten Lauridsen, Voce, Concora, and many others; live performances by Renée Fleming and Sarah Chang with the Hartford Symphony Orchestra, Connecticut Opera, and a solo cello performance of Yo-Yo Ma. His work has been released internationally on numerous independent labels including Naxos, Mode Records, and Albany Records.

He has been a guest on the nationally syndicated NPR program Talk of the Nation Science Friday, presented lectures at NASA’s Goddard Space Flight Center, as well as presenting lectures and workshops abroad in South Korea, Scotland and England.

Prior to his appointment at Peabody he held faculty positions at The Hartt School of Music, University of Hartford; The Yale School of Drama, Yale University; and The Steinhardt School, New York University. He is currently under contract with Oxford University Press as a co-author of a book on music synthesis.

Illusion or Reality in Classical Recording

Recording engineers discover quickly in their studio work that what a microphone 'hears' is quite different from what is captured by our own hearing system. As a result we often must use more than two microphones to realize a classical performance in an audio recording -- even when our goal is to recreate a realistic soundscape of the original perf...
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